May 10, 2007, 07:53 AM // 07:53
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#1
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The 5th Celestial Boss
Join Date: Jul 2006
Location: Inverness, Scotland
Guild: The Cult of Scaro [WHO]
Profession: E/
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Idea - REAL Green Weapons
So I got thinking the other day. We fight through Tyria and defeat the Lich, thus saving Tyria. We brave the streets of Cantha, dodge the plague, and eventually destroy Shiro Tagachi. We put up with Kourna just so we can get to Vabbi for the nice armor...oh yea and destroy Abaddon. Next we're going to battle through the far reaches of Tyria to destroy yet another threat. My question is...why is Kenshi Steelhand (who is, let's face it, basically a thug) allowed a weapon named after him and we're not. How is he worthy of them? We're the heroes!
My idea for the end of Eye of the North is the opportunity to craft a truly unique green weapon. A green weapon which would we customisable in every way, that is, you can choose the requirement, the inscription, and everything else. You could have a sword, with req 9 death, and curses +1 (I know, why you'd want that...god only knows. It's only an example ok?). This would perhaps be particularly beneficial for Foci. In Elona, due to the inscriptions, if you have an Energy Storage focus you have to have a HSR Energy Storage (20%) mod on it...what if I want Air Magic?
To make sure that those weapons crafted are to be kept by the crafter they should of course be automatically customised.
One last form of customisation is, of course, the name. Any wammos out there ever wanted a sword called "Dragon Lord's Leetness"? One of the few problems I can see with this is you may get monks creating a shield with Armor 16 (req 9 Protection Prayers)...perhaps an idea in progress.
Perhaps buyable at the end of the game for 50k. Endgame greens with a twist. We're heroes...are we not worth it? If Bazzr Dustwing can have a staff named after him I WANT ONE!
EDITED TO CLARIFY ORIGINAL POST
Some people seem to have said things which were in my mind at the time I wrote this but sort of took it as a given...
1. Req 9 only weapons....otherwise everyone would make req 7 weapons...which would be stupid.
2. Only able to apply weapon modifiers which are currently around. Eg. No Armor +7 vs ANY damage...
3. Automatically Customised (although I think I said that above)
4. Limitations on naming: eg word filter...such as the one we have on naming our characters.
5. Specially designed skins. I agree it would be a bit harsh to people who have spent thousands of ecto on a crystalline sword if you could choose that as a skin for the endgame green.
6. It would be a one-off purchase. Once the personalised, customised green weapon it crafted it then acts like a green weapon. It cannot be re-modded. It cannot be sold to other players due to it's customised nature, it cannot be dyed (perhaps dye colour can also be chosen at creation), the name of the "inscription" is removed and only the stats are shown, it can no longer be remodded.
7. Character limit on the weapon name. Eg. 25 characters so there will be less "The Pwninator's Uber Noob Pwner of the World".
Last edited by Cebe; May 15, 2007 at 01:02 PM // 13:02..
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May 10, 2007, 08:24 AM // 08:24
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#2
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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/signed
I like the idea, Sophitia wants her leafblade! a req 9 Expertise sword.
Sophitia's Leafblade, Hitomi's Hunting Staff, Bacon's Ecto Blade...........
One of the problems though is the fact immature people will name the weapons things like "Your mum" and then spam the fact there wielding it, so Anet would have to put a Filter onto the Weapon naming.
Perhaps this could be the final reward in Eye of the North, making a weapon (that will one day be passed on to ur descendants in GW2) You could expand on the idea and make it so the item is Forged rather than bought (by a weapon crafter and requires materials depending on the skin and attributes.) and increase the cost to something like 100k and then allow them to use any skin from any of the campaigns (including some new ones for Eye of the North).
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May 10, 2007, 12:13 PM // 12:13
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#3
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Quote:
Originally Posted by Celestial Beaver
what if I want Air Magic?
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Then you have to get really lucky in Tyria because stuff like that is technically unbalanced for pvp.
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May 10, 2007, 12:17 PM // 12:17
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#4
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Banned
Join Date: Dec 2006
Location: Canada
Guild: Unavailable
Profession: Mo/Me
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/not signed
First of all, greens ruined the game so why make them more superior.
Second, it would not be balanced in PvP.
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May 10, 2007, 12:22 PM // 12:22
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#5
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Aslong as its customised and cant be traded, I like the idea! Maybe have everything be customisable like the skins too, and colour!
I just wish all end-game bosses dropped greens.
For instance you can get Shiro's swords and daggers, and you get end-game boss weapons in the factions elite zone.
But we dont get anything from the Titans, the Linch or Abaddon. The Linch could obviously drop the sceptor of Or, Abaddon could drop something Abaddonish and the Titans could drop something just as impressive.
If anything it would add insentive to do the Titan Quests.
GW2 needs to add actual real end-game boss weapons of great power. Not just regular boss greens. But have them be extremely rare and perhaps customised and non-tradable, and match your profession so you can use them.
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May 10, 2007, 12:28 PM // 12:28
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#6
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Furnace Stoker
Join Date: Jun 2006
Profession: E/
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Quote:
Originally Posted by Frazzy
/not signed
First of all, greens ruined the game so why make them more superior.
Second, it would not be balanced in PvP.
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Then make then PvE only! sorted.
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May 10, 2007, 12:40 PM // 12:40
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#7
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Desert Nomad
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Prefer to just choose a weapon like the PvP weapon creation system.
Benefit compared to current system: I can choose the mods I want, I like the forgotten sword skin, but I hate the sundering mod.
Shield r9 prot is just too powerfull.
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May 10, 2007, 12:40 PM // 12:40
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#8
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Desert Nomad
Join Date: Nov 2005
Location: United Kingdom
Profession: Me/
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Ever scince i got my necro "Aibon Chan" a chans greed ive wanted an aibon's claw or something to go with it
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May 10, 2007, 12:55 PM // 12:55
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#9
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Its because Kenshi Steelhand is the leetness
/signed as long as they are customised and cant be imbalenced.
Oh and could it only be done once per char of what?
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May 10, 2007, 01:17 PM // 13:17
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#10
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Desert Nomad
Join Date: Aug 2005
Location: Grand Court of Selket/Sebelkeh
Guild: What If You Had An Outpost Named After You [slkt]
Profession: W/
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Quote:
Originally Posted by freekedoutfish
Then make then PvE only! sorted.
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Then its just pointless, who needs items in PvE?
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May 10, 2007, 02:21 PM // 14:21
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#11
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Frost Gate Guardian
Join Date: Mar 2007
Location: Israel
Guild: One Life to Live Again [Life]
Profession: E/
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/Signed
Great idea, but it should be balanced more.. like you can't get a req 7 PP shield. much too powerfull.
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May 10, 2007, 02:34 PM // 14:34
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#12
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Lion's Arch Merchant
Join Date: May 2005
Location: Texas
Guild: Phoolz Like Us
Profession: E/Me
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Merchant: Hey mang, ju want some keys mang?
Player: Huh? WTH for? I can make my own weapons, nub!!
/unsigned
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May 10, 2007, 02:53 PM // 14:53
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#13
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Forge Runner
Join Date: Apr 2006
Guild: [HiDE]
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In my opinion, greens were made to give the more casual player a chance at being somewhat competitive.
Furthmore this idea looks like it would totally destroy the weapons market.
/notsigned
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May 10, 2007, 03:10 PM // 15:10
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#14
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Forge Runner
Join Date: Jun 2006
Location: Mancland, British Empire
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Quote:
Originally Posted by Sophitia Leafblade
Bacon's Ecto Blade...........
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lol. anyway signed, only if we can pick the skin and mod ourself and make it pve only.
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May 10, 2007, 03:12 PM // 15:12
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#15
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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i like the idea but i think all reqs should still be 9 and fit the requirement of the item. having a shield that required prot prayers is just... stupid...
edit: PvE only... LOL! so when you go in with a pve character, about to bash someone with your new weapon, 'this weapon is not permittable in PvP play'
like i said, keep it to the req, otherwise i'm going to make a +5 prot icon and bring back the prot bond farmer
Last edited by LifesRestorer; May 10, 2007 at 03:20 PM // 15:20..
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May 10, 2007, 03:33 PM // 15:33
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#16
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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Quote:
Originally Posted by freekedoutfish
Then make then PvE only! sorted.
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Seems a fair idea to me and the aforementioned req 9 cap
Quote:
Originally Posted by Pyro maniac
Shield r9 prot is just too powerfull.
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How is a r9 prot Shield overpowered? it would add a max of 16 AL onto a monk at the great expense of energy, its no more overpowered than a Henge of Denravi sword.
Quote:
Originally Posted by Vahn Roi
Furthmore this idea looks like it would totally destroy the weapons market.
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Perhaps thats a good thing, the cost of the rediciously priced weapons would drop considerably and allow the average player to afford better gear. The weapons prices would all drop to below 100k (since this is the price to make one of these PVE weapons. It would effectively Cap weapon sales, and it certainly wouldnt end Weapon sales for a start any lower than req 9 weapons would still be highly prized and out do the weapon price cap
Last edited by Sophitia Leafblade; May 10, 2007 at 03:40 PM // 15:40..
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May 10, 2007, 03:39 PM // 15:39
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#17
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Desert Nomad
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I can see it now... wammos control+clicking their weapons...
"I'm wielding Ur Mom!"
No thanks
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May 10, 2007, 04:03 PM // 16:03
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#18
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Wilds Pathfinder
Join Date: Aug 2006
Location: Nodnol
Guild: Meeting of Lost Minds
Profession: E/Mo
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/signed
I need Vorastagg's Gaia Stave
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May 10, 2007, 04:05 PM // 16:05
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#19
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Banned
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/signed, and remember, it will put your character's name in front of it. So if the character is named "John Doe", it will say "I am wielding John Doe's Your Mom". That doesnt make much sense now, does it?
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